Prototypes III

Prototypes III

work in progress

Prototypes III is the final work in the trilogy of films I have been making since 2016. Unlike the first two parts of the trilogy, which were multi-chanel video installations, the third part will be a Virtual Reality piece. It will exist on its own as a work and can also be shown in an installation along with the first two films.The concept is a continuation of the themes in the first two films. When the viewer puts on the VR headset they will be transported to the parallel world which Nika, one of the main pro-tagonists, who appears in the opening scene of Prototypes I, travels to. In this world heenters a room where he is told by a voice that the world is inhabited by creatures only,humans have long left their bodies, all beings have been uploaded to a virtual existence. The concept is in early stages of development.I will be making a treatment and story board over the coming months which will be thendeveloped into a VR immersive scenography.

Prototyping a world without gender, a world without bodies, a world without end. The VR headset appears in three scenes inPrototype I. I am developing three immersive Virtual reality experiences, each to appear in correspondence to when Nika wears theheadset, in the studio in the opening scenes, on the balcony with the psycho-analyst and in the final scene of the second film when he stands before the portal. There will be three VR scenes and three VR headsets in theinstallation. It will be inherently social: multiple users are invited to join the space at the same time. Though geographically the users may be far apart, their interactions are visible to one another, enabling them to recognize eachother’s presence and move about the virtual space with their co-participants in mind and in view. My long-term interests in the relationbetween self and other and between self and surroundings have profoundly informed this new artwork, with the multi-participantfunction being a key feature that paves the way for new space for art and of art in virtual reality. While Nika is standing in front of the portal the viewer can place the headset on. The image inside will be of nika, the viewer will be present in his body witnessing what he sees. He will be able to feel the body disappearing and will see the other two participants in their own scenes. There will be a voice narrated by Nika who speaks about the emergence of AI, the slow dis-embodiment of the human race, the rise of the robots, the loss of gender, the retreat and death of bodies and the uploading of consciousness. This is one version of the story, there will be two others where alterna-tive futures are played out. With 3D Scans of Nika, the images of the body will immerse the viewer and slowly crumble of in bits until there is no longer a body and the participants are narrated through new land-scapes specific to each possible future world. The participants will be able to communicate with the others.